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Fsx changing runway numbers11/23/2023 ![]() ![]() But when you go back out of the edit box it places the ident number of 21 on runway 3 end and 3 on runway 21 end. When I edit the runway information in ADE and make 21 the primary I note that it changes the secondary to runway 3 as it should. Now that I have taken the long route to my question. Possibly because they were relocating and lengthening the runway on the North End the Facility notices might have temporarily changed the primary to runway 3 so thus it ended up that way is FSX. I have modifed the runway and I am going to recreate the airport but I note that runway 21 should be the primary but runway 3 is the primary in the sim. The runway was around 5200 feet but currently is 7800 feet including a displaced threshold on runway 3 with an 800 foot overrun I think. These changes at the airport took place about the time FSX was being developed. This airport has had major changes and upgrades since FSX came out. This will keep you on your toes and is a great way to fly a host of very different approaches in minutes.I am using ADE to edit the stock airport in FSX for what is known as Harrison/Marion airport in the FSX search data base. The figures in the table for Total Unfilled Orders, ASC 606 Adjustment and. The Flight Plan screen now includes a handy detailed diagram showing which approach types are available to set up with FS Instant Approach PRO at your selected runway.įor those who like variety and challenges, the wind can now be set to a random strength and direction. Now you can specify that only the slick 'detailed' airports supplied with FSX Deluxe or FSX Acceleration will be included in random selection. How about landing on sand today?! Planks tomorrow? You can now filter random airport selection by runway surface. Lots of pilots are enjoying the function to approach a random airport with FS Instant Approach. Very useful to quickly set 'pattern altitude'. If you use an up to date Airac you will always risk your sim being out of date. Runway designations change over time as the magnetic North pole moves. Optionally set the specific altitude of your approach using MSL or now AAL (Above Airfield Level). The LTBA runway was correctly named 24 when FSX was created. another approach will begin! What's more, if you set up visibility and wind using the new random settings introduced in PRO, you will get a different challenge each time! You can 'restart the approach' by simply flipping your aircraft's panel lights from off to on, and. If you know you’re supposed to land on runway 23, you only need to add a 0 to the number and you have the compass heading for the runway. change the flight number on the main panel in the. So when you fly Vatsim or multiplayer the correct runways are there. These are now corrected like the real world airport. Many airports have changed their runway numbers due to the magnetic polar shift. Also added is a ILS approach for runway 10. When you have finished your approach and want to fly another, there is no longer any need to exit Flight Simulator and return to FS Instant Approach. FSX Chatham-Kent Municipal Airport (CYCK) FSX/FS2004 Beechcraft King Air C90 Stellweg Airlines. This adds new runway numbers to the airport. Fly left or right traffic - the choice is yours! This was previously limited to 45 degrees.īegin your approach at the start of the 'Downwind' leg of the traffic pattern at any runway. As I was trying to change the rwy number at CYFB (now 34-16 instead of 35-17). Set up an approach which intersects your final approach from any angle you choose. A host of new features can set up varied and challenging approaches in just seconds
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